Files
TravelMate/lib/blocs/balance/balance_bloc.dart

98 lines
3.2 KiB
Dart

import 'package:flutter_bloc/flutter_bloc.dart';
import '../../repositories/balance_repository.dart';
import '../../repositories/expense_repository.dart';
import '../../services/balance_service.dart';
import '../../services/error_service.dart';
import 'balance_event.dart';
import 'balance_state.dart';
class BalanceBloc extends Bloc<BalanceEvent, BalanceState> {
final BalanceRepository _balanceRepository;
final BalanceService _balanceService;
final ErrorService _errorService;
BalanceBloc({
required BalanceRepository balanceRepository,
required ExpenseRepository expenseRepository,
BalanceService? balanceService,
ErrorService? errorService,
}) : _balanceRepository = balanceRepository,
_balanceService = balanceService ?? BalanceService(balanceRepository: balanceRepository, expenseRepository: expenseRepository),
_errorService = errorService ?? ErrorService(),
super(BalanceInitial()) {
on<LoadGroupBalances>(_onLoadGroupBalance);
on<RefreshBalance>(_onRefreshBalance);
on<MarkSettlementAsCompleted>(_onMarkSettlementAsCompleted);
}
Future<void> _onLoadGroupBalance(
LoadGroupBalances event,
Emitter<BalanceState> emit,
) async {
try {
emit(BalanceLoading());
// Calculer les balances du groupe
final userBalances = await _balanceRepository.calculateGroupUserBalances(event.groupId);
// Calculer les règlements optimisés
final settlements = await _balanceService.calculateOptimalSettlements(event.groupId);
emit(GroupBalancesLoaded(
balances: userBalances,
settlements: settlements,
));
} catch (e) {
_errorService.logError('BalanceBloc', 'Erreur chargement balance: $e');
emit(BalanceError(e.toString()));
}
}
Future<void> _onRefreshBalance(
RefreshBalance event,
Emitter<BalanceState> emit,
) async {
try {
// Garde l'état actuel pendant le refresh si possible
if (state is! GroupBalancesLoaded) {
emit(BalanceLoading());
}
// Calculer les balances du groupe
final userBalances = await _balanceRepository.calculateGroupUserBalances(event.groupId);
// Calculer les règlements optimisés
final settlements = await _balanceService.calculateOptimalSettlements(event.groupId);
emit(GroupBalancesLoaded(
balances: userBalances,
settlements: settlements,
));
} catch (e) {
_errorService.logError('BalanceBloc', 'Erreur refresh balance: $e');
emit(BalanceError(e.toString()));
}
}
Future<void> _onMarkSettlementAsCompleted(
MarkSettlementAsCompleted event,
Emitter<BalanceState> emit,
) async {
try {
await _balanceService.markSettlementAsCompleted(
groupId: event.groupId,
fromUserId: event.fromUserId,
toUserId: event.toUserId,
amount: event.amount,
);
emit(const BalanceOperationSuccess('Règlement marqué comme effectué'));
// Recharger la balance après le règlement
add(RefreshBalance(event.groupId));
} catch (e) {
_errorService.logError('BalanceBloc', 'Erreur mark settlement: $e');
emit(BalanceError(e.toString()));
}
}
}